Tuesday, November 6, 2007
Film comedies no laughing matter for actresses -- Carina Chocano
Judd Apatow, Adam McKay, and Mike White, as successful and funny as they are, are writing in this "weirdo guy gets the super foxy but passive hot girl" formula. While it is certainly not that recent a phenomena, weird-guy/hot-girl comedies have become the only successful comic form acceptable to studios. Bobby and Peter Farrelly were arguably the last writer director duo to (be allowed to) give their female characters a point of view and wit, despite the fact that their remake of The _Heartbreak Kid_ is a study in the vapid beauty milieu. Here is the article from the L.A. Times
Strangely enough, I found it on an Ask dot com search for Kristen Wiig. Other than her being a comedy actress, I'm not sure how contextual this result is.
Thursday, October 11, 2007
Circle calendar and mental maps
I saw the short video of your circular calendar on chaise magazine 's
site. I have been thinking about creating one for a long time and
haven't spent any time designing it. I thought it would be useful for
me to have a different perspective on the length of the year and the
actual tine I have from month to month. My perception is always skewed
toward different parts of the year being longer than others.
In short, I would love the template page you used to create the
calendar, or some basic instructions about what kind of an arc to
create with the circles.
Here is the calendar PDF I made. Seems like a long time ago now. I was
interested in the different "mental maps" of time people make. I
always saw the year as a circle, with summer at the top, winter down
below, and I move counter clockwise around. I asked people, and it
seems most think of the movement as clockwise... So I made a circular
representation that could go either way, and one that used a single
sheet of paper copied multiple times. There are registration points on
the sheet where you match up and pin to a wall.
I did this one by hand in Illustrator, but recently I have been
working on a different one, still circular, but I'm using the
"Processing.org" programming language to generate PDF's.
Cheers,
-David
David,
Interesting. Mine goes counter clockwise with Spring on top and March
and April in the apex position. I am left handed. But as I said, it
seems more like an ellipse than a circle where Spring and Fall are
compressed. Christmas occupies the "West" and Mid July, the "East." As
I go through the cycle, time is magnified and thus extended for the
week that I 'occupy' that space. The speed of the motion through the year is not
consistent. The year is bisected by a horizontal plane and floats on a 30
degree angle with Spring again occupying the high end of the angle. As
I think about it, the cycle has zero relationship to the linear
progression I envision about my lifespan. It doesn't unroll or
move in any direction. It is a stationary and I move around it, on
it, through it.
Thanks for the idea. I just had a great time thinking about that.
-Steve
Steve,
Your mental map is really interesting. I am right handed, and move
counter clockwise, but I too experience it as my movement around a
stationary "track" of the year. North South East West are for me
Summer, Winter, Spring Fall respectively. And now that I think of it
there is some time compression in the spring fall.
I have seen a few people use my circle.pdf for almost a year, and the
results are visually amazing. They report too that it is refreshing to
finally see a whole year unfold like that... makes some patterns
apparent and makes the progression of time visible in some interesting
way.
I sometimes think of it like analog -vs- digital watch faces. They are
two very different forms of representation, analogical -vs- digital.
Digital needs to be read, deciphered, decoded. The marks on a digital
watch have no intrinsic meaning... its a code. And also a digital
watch shows only what time it is now. An analog watch face moves
"analogous" to the time being measured. An analog clock might take
some learning, but the time is not encoded, its a trace (like vinyl
-vs- CD). Looking at an analog watch I find that what I see is not
what time it is "now", and rarely is that what I care about. More what
I am looking for is the angle between now and when I need to be
somewhere. Somehow I know how big an angle I need to get from place A
to B.
Nice to think about this again. Makes me want to keep going with it.
Thanks for your description of your mental map.
-David
Friday, October 5, 2007
Synopsis of _Twenty Seventh City_
Monday, October 1, 2007
Fine art of aging
http://www.wpr.org/book/070930a.html
Thursday, August 16, 2007
Fwd: Summercamp! in Chicago
Movie_ a sundance winner 1999.
Steve
-------- Original Message --------
Subject: Summercamp! in Chicago
Date: Wed, 15 Aug 2007 19:55:24 -0400
From: sarah price <ssprice@gmail.com>
To: info@summercampmovie.com
Hello friends--
Summercamp! opens at the Siskel Film Center Aug. 25-28. I'll be there
on the 25th for a Q&A, along with some of the kids in the film, with a
reception to follow sponsored by IFP Midwest. This is open to the
public (IFP members receive a discount ticket price on the 25th), and
should be a lot of fun. Rumor has it there will be camp snacks and
crafts (and bar) at the reception...
I look forward to seeing everyone and catching up, and please pass the
info on to your Chicago friends!
Thank you!
-Sarah
SUMMERCAMP!
Directed by Bradley Beesley & Sarah Price
Featuring music by the Flaming Lips and Noisola.
August 25-29, 2007
Gene Siskel Film Center
164 North State Street
Chicago, IL 60601
312-846-2600
http://www.siskelfilmcenter.org/
Tickets $9 (adults) $7(students)
Sat @ 3:30pm, Sun @ 3:15pm, Mon-Wed @ 6pm
Co-director Sarah Price in person Sat. Aug 25th.
www.argotpictures.com <http://www.argotpictures.com>
www.summercampmovie.com <http://www.summercampmovie.com>
www.myspace.com/summer_camp_movie <http://www.myspace.com/summer_camp_movie>
REVIEWS:
"the saddest, sweetest, most magical and most deeply affecting movie of
the season." SALON.COM <http://SALON.COM>
"Summercamp is a riot of talent shows and campfires, canoeing, and
holistic clowning." THE NEW YORK TIMES
"With tenderness and joy, Bradley Beesley and Sarah Price capture the
precious moments of preteen freedom—not from parents and school, but
from self-awareness and doubt." TIME OUT NEW YORK
"Pure and heartbreaking, if you don't relate to this film you were
never a kid." CHICAGO TRIBUNE
"A sweeter, more unassuming movie isn't likely to come our way anytime
soon." NEW YORK POST
"utterly charming.........Beesley and Price's young subjects are smart
and unusually articulate, and they talk about their lives with a
perspective one doesn't expect from children." TV GUIDE ONLINE
"Summercamp, a marvelously honest new film." NEW YORK SUN
"In its shuddering truth, Summercamp! dares to suggest that the grand
disaster of youth as we knew it was actually... fun." THE REELER
"A feel-good hit for the summer" THE ONION
--
Steve Brantley
University of Illinois at Chicago
Daley Library
M/C 234
Box 8198
Chicago, IL 60680
312-996-4032
jbrant1@uic.edu
--
Steve Brantley
Monday, August 6, 2007
link: SXSW Panel: Web 2.0 to Web 3D [part 1]
Excerpt:
The question I was trying to answer was, “Is the next generation of the consumer web 3D?” I think the answer is not necessarily.
1. The reason why we’re asking this question is because there’s a bubble forming in the virtual world space right now.
That’s a pretty incendiary statement. What do I mean by it? What I see on the horizon are dozens and dozens of new virtual world platforms and titles hitting the market - far more than the public will want to consume. By ‘title,’ I mean a self contained, branded version of a virtual world much like “Virtual Laguna Beach.” All the big media and consumer goods companies are looking at what’s happening with online community sites like MySpace and Facebook and want in on this action desperately.
However, I think that all of the media hype around Second Life is misleading the public about what the next generation consumer Internet might look like. That isn’t to say that Second Life doesn’t have tremendous merit in moving the dialogue forward about what collaborative work and play spaces feel like. What I mean is that there are now quite a few companies who equate “future of online communities” with “3D graphical world.” The mad rush by these big brands to create empty showrooms in SecondLife is proof of this. Just like in the dot-Bust days, there will be lots of shoddy substandard products brought to market in the mad frenzy to create a ‘presence.’
Thursday, August 2, 2007
two cool things
Hero controller!
HOW TO - Make a DIY PS2 Guitar Hero controller:
http://www.makezine.com/blog/archive/2007/08/how_to_make_a_diy_ps2_gui.html
Tech crunch blog reports that Morgan Webb from X-play is hosting a new
daily news show focussing on breaking technology and gaming news.
got to the webbalert: http://www.webbalert.com/
or go to the tech crunch post:
http://www.techcrunch.com/2007/08/02/webbalert-a-lot-like-rocketboom-except-its-interesting/
